![]() ![]() Gnomes are the archetypal artificers, because of their proclivity for tinkering in many D&D settings, such as the Forgotten Realms, Eberron, and Wildemount.Intelligence is your most important ability score because it determines the power of your spells and class features. While any race can be a good artificer, the most powerful artificers tend to be from races that improve your Intelligence score. Under “Character Preferences,” turn off “Playtest Content” and “Show Unarmed Strike”.This guide assumes you’re using the D&D Beyond Character Builder, which includes helper text for new players. The Quick Start guidelines in Eberron: Rising from the Last War are a good start, but don’t go far enough for most new players. This isn’t a character optimization guide, but the first step in playing your class effectively is building it effectively. Quick Build Expanded: Building your Artificer 5E CHARACTER BUILDER ARTIFICER FULLIf you don’t want to purchase the full book, simply purchasing the artificer subclasses a la carte on its product page will also give you access to the full artificer subclasses. You need to own the artificer class from Eberron: Rising from the Last War to make full use of this guide. If aiding your allies, crafting magic items, and turning magic into science appeals to you, read on! Let’s create an artificer! ![]() The three different artificer subclasses presented in Eberron: Rising from the Last Wargive all artificers a wide variety of roles they can play in any D&D party. ![]() However, they are far from a one-trick pony. ![]() Artificers are best known as jacks-of-all-trades whose unique powers of magic item creation allow them to contribute passively be aiding their allies. They gain access to new spell levels at half the rate that “full casters” like clerics, druids, and wizards do, but they make up for it by having a host of powerful class features to supplement their spellcasting. If you’re playing D&D in another world or in a homebrew setting, talk with your Dungeon Master about how you could integrate artificers into this world.Īrtificers are a spellcasting class, similar to a paladin or ranger. You can find artificers in the Forgotten Realms on the isle of Lantan, among the gnomes of Hupperdook in Wildemount, and filling all levels of prestige within the ranks of the Izzet League on the world-city of Ravnica-just to name a few settings where artificers can be found. However, artificers of some sort can be found all throughout the D&D multiverse. Your specialty may be in the art of alchemy, combining reagents in order to create new and powerful compounds or in artillery, using magic to create weapons that rain arcane destruction upon your foes or in the vital role of battle smithing, creating defenses and healing allies with your magical creations.Īrtificers are most common in the world of Eberron, as described in Eberron: Rising from the Last War. All artificers are specialists in one way or another. Most every artificer shares this love of tinkering and experimentation, though their specialties often differ. You tinker and experiment with the wild and unpredictable powers of magic, determined to find some order within its chaos. You create objects infused with magical power, and your approach to magic is meticulous, rigorous, and scientific. Monstrous Compendium Volume One: Spelljammer Creatures ![]()
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